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Data Systems

SQL Gaming Tournament Database

Relational schema and reporting workflow for tournament operations and match integrity.

Designed a relational database for managing tournament participants, teams, matches, and outcomes.

Completed / Coursework2025-09SQLDatabase DesignERDNormalization

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Case File

Overview

Designed a database-backed system for gaming tournament operations.

Problem

Tournament workflows require clean relationships between players, teams, matches, and results in order to avoid inconsistent reporting.

Dataset / Inputs

  • Tournament entities including players, teams, matches, and results
  • Reporting requirements for standings and outcome tracking

System Architecture

  • Entity relationship design.
  • Normalized relational schema.
  • Query patterns for tournament reporting.

What I Built

  • ERD and relational schema for tournament operations
  • Normalized table structure for participants, teams, matches, and outcomes
  • Query set for reporting and structured tournament analysis

Tools

  • SQL
  • Database Design
  • ERD
  • Normalization

Results / Proof Points

Produced a stronger foundation for tournament data integrity and structured reporting.

Business Value

The project shows how clean relational design improves reporting reliability, reduces downstream data issues, and supports operational systems that depend on accurate event records.

What I Learned

This project reinforced how thoughtful schema design reduces downstream complexity in analytics and application logic.

Next Steps

Future versions could extend the schema into an application layer with automated standings, scheduling, and richer tournament dashboards.

Limitations

This project is strongest as a schema and query design example. The public version does not yet include a larger application layer or richer visual artifacts.